Devlog before the Beta release!

Beta release is at the door, but first let’s cover the things we have been cooking in the last eight months.

 

We shall divide this into three different segments visual overhaul,new map and gameplay changes.

 

The visual overhaul:
  • New UI
  • Scenery overhaul
  • Custom character skins (Possible won’t be live with the initial Beta release)
  • New Minions
  • New jungle creatures






Discover our new map:
  • Destructable barricades
  • Deployable traps
  • Discover the new jungle





Gameplay changes:


  • Weapons are more responsive and have a weight to them.

 

    • No more spamming your heart out to deal the most damage.


  • Towers give the player a much better feedback when damaged
  • Jungle Camps actually have a meaning now except just gold.

 

    • One type provides tower and minion upgrades. The other provides resources for base fortifications(also new feature).


  • New Tier system all structures and minions have three tiers
  • Potion creation for health and other buffs
  • Kyra’s weapons have changed from shields to hammers





  • Better in game shop with new powerups and tools






 

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