This game update begins the process of making the fight with AI more fun.
- Tower Crystals now flash when damaged
- Slightly changed Wizard and Harpy’s projectile trails
- New Teleporting effect
- New Grenade and Kyra Ultimate targeting visual
- Tower aiming beam modified
- Minions properly blend from death animation to ragdoll / not always
- Minion overhaul
- Incoming damage indicator
- Helena’s and Hexoth weapons have crosshairs
- Minion stamina
- Player can knock minions down
- Minions spawn in sets of 3 (2 melee and 1 ranged minion) and in 30 second delays between waves.
- Fixed drawbridges in the bases
- Oculus “game starting bug/lag” fixed
- Matchmaking stabilization fixes (If matchmaking issues still occur, please make reports so we could solve the issues)
- Minor launcher bug fixes
- Minions can evade into walls
- Skeleton weapons can get stuck in Minions and Crystals
- Attack link ability does not show cooldown
- Minions sometimes can make huge evade-s
Game Version 0.3.100